Using Computer Game to Transfer Knowledge

UNSPECIFIED (2010) Using Computer Game to Transfer Knowledge. In: M Ariffin , Mazeyanti and Haron, Nazleeni Samiha (eds.) Technological Developments in networking, education and automation. Springer . ISBN 978-90-481-9111-6

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Item Type: Book Section
Subjects: Q Science > QA Mathematics > QA76 Computer software
Departments / MOR / COE: Departments > Computer Information Sciences
Depositing User: Ms Mazeyanti Mohd Ariffin
Date Deposited: 23 Dec 2010 09:01
Last Modified: 01 Apr 2014 03:54
URI: http://scholars.utp.edu.my/id/eprint/3686

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